Digital roulette game provision system

ABSTRACT

A digital roulette game provision system that has different betting methods is provided, with the system comprising a plurality of terminals, with each terminal being designed to provide a digitally processed digital roulette game that has different betting methods, to receive the bills and coins entered by a user who selectively uses a digital roulette game that has different betting methods, to display the bills and coins in a form of betting money and chips, to receive statistic information such as betting information, roulette information, probability information, etc. previously stored in a statistic server, to display the above information on a screen, to transmit statistic information such as betting information, roulette information, probability information, etc. to a statistic server through a network based on the operation of a user who selectively uses a digital roulette game that has different betting methods, to select a winning number using a digitally processed digital wheel and an electronic ball, to display a winning state, a payoff rate, dividends and a process result on a screen in accordance with the bet placed by each user with respect to a digital roulette game that has different betting methods, to sum betting money and dividends and provide the same to the user who won a certain amount of dividends as a result of the digital roulette game, and to change the summed money into cash based on a user&#39;s selection.

BACKGROUND OF THE INVENTION

1. Field of the Invention

The present invention relates to a digital roulette game provisionsystem having different betting methods, and in particular to a digitalroulette game provision system having a new betting method in which aplurality of digital roulette games are provided with different bettingmethods as compared to a conventional manual roulette game, and 255gamers can concurrently play the game through a network.

2. Description of the Background Art

In a conventional manual roulette game which has been used for a fewcenturies, a single ball having a diameter of 19 mm through 25 mm ismanually rolled in a certain direction which is reverse to a rotationdirection of a rotation plate (roulette wheel). When the ball is droppedinto a pocket having a roulette wheel number, a dealer recognizes acorresponding number and provides a player with a certain amount ofmoney which is previously set. In the above conventional manual one-ballroulette game method, it does not need a special skill, so that abeginner can easily play the game.

The conventional manual roulette game uses only one ball and a roulettegame wheel (rotation plate) on which numbers from 0 through 36 areregularly arranged in a particular non-numeric sequence. The aboveroulette game method is classified into the European method in which aroulette wheel has only one “0” pocket or the American method in which aroulette wheel has two zero pockets, “0” and “00.”

The conventional manual roulette game has been played in nearly similarmethods for a few centuries, with the European or American game beingplayed with one or two “0” pockets and using one ball. Because the aboveconventional roulette game is played using only one roulette ball, thegame is too simple, and it is impossible to provide a player with enoughinterest.

In addition, according to the conventional roulette game, a playerselects numbers from 0 through 36, and a dealer manually rolls one ballin a direction reverse to a rotating roulette wheel. When the ball dropsinto the pocket of a certain number on the roulette wheel, the playerwho bet on that number wins. So, in the case of a single number bet, thewinning probability is 1/37 in the European method, and the winningprobability is 1/38 in the American method. Namely, the winningprobabilities are too simple, so that it is impossible to give a playeran enough excitement with respect to the winning of the roulette game.

In the conventional roulette game, the player cannot have variousstrategies and tactics, and the game is too simple, so that the playermay easily feel tedious. The player may lose interest on the roulettegame as compared to other casino games.

In particular, the conventional manual type roulette game has inaccurateprobabilities that may be faked by the dealers and needs two dealers ateach table. So, manpower cost and conflict between the dealer andcustomer increase, dividends and winning probabilities are low, andmultiple players cannot play at the same time.

SUMMARY OF THE INVENTION

Accordingly, it is an object of the present invention to provide adigital roulette game provision system having different betting methodswhich overcomes the problems encountered in the conventional art.

It is another object of the present invention to provide a digitalroulette game provision system having different betting methods in whicha player may have a high winning expectation and may play the game withdiverse strategies and tactics by providing diverse digital roulettegame methods having different betting methods.

Furthermore, another object of the present invention is to provide adigital roulette game provision system having different betting methodsin which a maximum of 256 players can concurrently play in a network,and a higher and proper winning probability is obtained by randomlyadapting dividends.

To achieve the above objects in a roulette game provision system, thereis provided a digital roulette game provision system that has differentbetting methods and comprises a plurality of terminals, with eachterminal designed to provide a digitally processed digital roulette gamethat has different betting methods, to receive the bills and coinsentered by a user who selectively uses a digital roulette game havingdifferent betting methods, to display the bills and coins in a form ofbetting money and chips, to receive statistic information such asbetting information, roulette information, probability information, etc.previously stored in a statistic server, to display the aboveinformation on a screen, to transmit statistic information such asbetting information, roulette information, probability information, etc.to a statistic server through a network based on the operation of a userwho selectively uses a digital roulette game having different bettingmethods, to select a winning number using a digitally processed digitalwheel and an electronic ball, to display a winning state, a payoff rate,dividends and a process result on a screen in accordance with a betplaced by each user with respect to a digital roulette game havingdifferent betting methods, to sum betting money and dividends andprovide the same to the user who won a certain amount of dividends as aresult of the digital roulette game, and to change the summed money intocash based on a user's selection; and a statistic server that provides aplurality of the terminals with statistic information such as bettinginformation, roulette information, probability information, etc.accumulated to users who play the digital roulette game having differentbetting methods, receives statistic information such as bettinginformation, roulette information, probability information, etc. ofusers who play the digital roulette game having different bettingmethods received from the terminals and constructs a database using theabove information.

To achieve the above objects in a roulette game provision system, thereis provided a digital roulette game provision system that has differentbetting methods and comprises a terminal that is designed to provide adigitally processed digital roulette game that has different bettingmethods, to receive the bills and coins entered by a user whoselectively uses a digital roulette game that has different bettingmethods, to display the bills and coins in a form of betting money andchips, to display statistic information such as previously storedbetting information, roulette information, probability information, etc.on a screen, to store statistic information such as betting information,roulette information, probability information, etc. based on theoperations by users who selectively use a digital roulette game that hasdifferent betting methods, to select a winning number using a digitallyprocessed digital wheel and an electronic ball, to display a winningstate, a payoff rate, dividends and a process result on a screen inaccordance with the bet placed by each user with respect to a digitalroulette game hat has different betting methods, to sum the bettingmoney and dividends and provides to the user who obtains a certainamount of dividends in accordance with the result of the digitalroulette game, and to change the sum into cash based on a user'sselection.

BRIEF DESCRIPTION OF THE DRAWINGS

The present invention will become better understood with reference tothe accompanying drawings which are given only by way of illustration,and thus, do not limit the present invention, wherein;

FIG. 1 is a view illustrating a construction of a digital roulette gameprovision system that has different betting methods according to thepresent invention;

FIG. 2 is a view illustrating a construction of a detailed block of aterminal according to the present invention;

FIG. 3 is a view illustrating a detailed block of a program whichcontrols a digital roulette game supported on a terminal according tothe present invention;

FIG. 4 is a view illustrating an operation principle of a digitalroulette game provision system having different betting methodsaccording to the present invention;

FIG. 5 is a view illustrating a betting screen of a common roulette gameaccording to the present invention;

FIG. 6 is a view illustrating a betting screen of a hyper roulette gameaccording to the present invention;

FIG. 7 is a view illustrating a digital wheel which selects a winningnumber of a common roulette game and a hyper roulette game according tothe present invention;

FIG. 8 is a view illustrating a betting screen of a double roulette gameaccording to the present invention; and

FIG. 9 is a view illustrating two digital wheels which select a winningnumber of a double roulette game according to the present invention.

DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS

The preferred embodiments of the digital roulette game provision systemthat has different betting methods according to the present inventionwill be described with reference to the accompanying drawings.

FIG. 1 is a view illustrating a construction of a digital roulette gameprovision system having different betting methods according to thepresent invention. The constructions of the digital roulette gameaccording to the present invention will be described in detail withreference to FIG. 1.

The digital roulette game system according to the present inventioncomprises a plurality of terminals 100, a network 200 and a statisticserver 300.

The terminals 100 each comprise a display unit 400 formed of a 26-inchLCD screen for providing digital roulette games having different methodsimplemented with digital signals, and a control unit 500 that controlsdigital roulette games. The digital roulette game can be played usingone terminal 100 in different betting methods, and a maximum of 256players can play the game using the network 200.

The users, who selectively use a digital roulette game having differentbetting methods, input bills or coins, and the terminals 100 eachdisplay the betting money and chip corresponding to the bills or coinsentered by the users and receive statistic information such as bettinginformation, roulette information, probability information, etc. whichare previously stored in the statistic server 300 through the network200 and display the above information on the screen.

The statistic information such as betting information, rouletteinformation, and probability information entered based on the operationof the user, who selectively uses a digital roulette game that hasdifferent betting methods, is transmitted to the statistic server 300through the network 200, and a winning number is selected using adigital wheel and electronic ball which are digitally displayed. Awinning state, dividends and process result are displayed on the screenbased on the betting amount of each user with respect to a digitalroulette game that has different betting methods. The betting money anddividends are summed and provided to the users who won a certain amountof money as a result of the digital roulette game, and the user isprovided with cash corresponding to the winning money based on theuser's selection.

The digital roulette game that has different betting methods accordingto the present invention comprises a common roulette game which isformed by simply converting a conventional manual roulette game intodigital signals, a hyper roulette game in which a user bets by selectinga certain number from 0 through 36 randomly positioned at differentregions, and a double roulette game in which a user bets by selectingdouble regions which are formed by double numbers from 0 through 14positioned at axes X and Y.

The common roulette game, the hyper roulette game and the doubleroulette game will be described in detail in the following descriptionsof the operation principles and methods according to the presentinvention.

Because the network 200 is a conventional network, the description ofthe same will be omitted. However, in the present invention, a maximumof 255 networks 200 can be connected.

The statistic server 300 provides accumulated betting information,roulette information and probability information to the users who playthe digital roulette game that has different betting methods through theterminals 100 and receives statistic information such as bettinginformation, roulette information and probability information of theusers who play the digital roulette game that has different bettingmethods, with the above information being received from the terminals100. With the above information, a database is constructed and providedto the users.

FIG. 2 is a view illustrating a detailed block construction of aterminal according to the present invention. The construction of theterminal according to the present invention will be described in detailwith reference to FIG. 2.

The terminals 100 each comprise a display unit 400 and a control unit500.

The display unit 400 is designed to digitally display a common roulettegame, a hyper roulette game, and a double roulette game on a touch type26-inch LCD screen, with each game being provided with different bettingmethods. The display unit 400 receives digital roulette game menuinformation of a common roulette game, a hyper roulette game, and adouble roulette game which can be selected by a user on the touch typeLCD screen and transmits the same to the control unit 500.

The display unit 400 displays the bills or coins entered by the users inthe form of betting money and chips as a result of the digital roulettegame menu information process of the common roulette game, the hyperroulette game and the double roulette game received from the controlunit 500. The display unit 400 displays statistic information such asbetting information, roulette information and probability informationwhich are received from the statistic server 300 or which are previouslystored in the control unit 500, with the above information beingreceived through the network 200. In addition, the display unit 400selects a winning number using a digital wheel and an electronic balland displays a winning state, dividends and a process result on thescreen based on the bet placed by each user with respect to a commonroulette game, a hyper roulette game and a double roulette game, eachhaving different betting methods.

The display unit 400 will be described in more details.

The display unit 400 comprises a monitor controller 410, a power unit420, a monitor connection unit 430, and a touch control unit 440.

The power unit 420 is designed to supply power to the touch type LCDscreen when each user turns on the switch with respect to a commonroulette game, a hyper roulette game, and a double roulette game, eachhaving different betting methods.

The monitor control unit 410 transmits digital roulette game menuinformation of a common roulette game, a hyper roulette game, or adouble roulette game selected by a user on the touch type LCD screen tothe control unit 500. The monitor control unit 410 receives statisticinformation such as betting information, roulette information andprobability information with respect to a common roulette game, a hyperroulette game and a double roulette game processed by the control unit500, displays the same on the touch type LCD screen and allows a 2D or3D betting screen, a digital wheel and an electronic ball received fromthe control unit 500 to be outputted to the LCD screen.

Here, the monitor connection unit 430 is connected with a graphiccontrol unit 520 and outputs a 2D or 3D betting screen, a digital wheeland an electronic ball to the LCD screen, with the 2D or 3D bettingscreen, a digital wheel and an electronic ball being received from thegraphic control unit 520 of the control unit.

The touch control unit 440 is connected with the graphic control unit520 of the control unit and converts roulette game menu information of acommon roulette game, a hyper roulette game and a double roulette gameselected by a user on the touch type LCD screen into positioninformation for processing by the control unit 500 and transmits to thegraphic control unit 520 of the control unit 500.

The control unit 500 executes a program on a common roulette game, ahyper roulette game and a double roulette game of a digital roulettegame that each have different betting methods as the power of thedisplay unit 400 is turned on and transmits to the display unit 400through the graphic control unit 520.

The control unit 500 changes the bills or coins entered by the usersinto betting money and chips based on roulette game menu information ofa common roulette game, a hyper roulette game and a double roulette gameselected by a user. The control unit 500 provides statistic informationsuch as previously stored roulette information, probability informationand betting information, controls betting information, a winning state,a payoff rate and dividends based on a user's operation, processes theresult of a common roulette game, a hyper roulette game and a doubleroulette game which are digital roulette games that have differentbetting methods.

The control unit 500 will be described in more details.

The control unit 500 comprises a main control unit 510, a graphiccontrol unit 520, a memory 530, a communication interface 540, and anaudio input and output unit 550.

The main control unit 510 processes the digital roulette game menuinformation of a common roulette game, a hyper roulette game and adouble roulette game which are digital roulette games that havedifferent betting methods received from the display unit 400, changesthe bills and coins entered by the user into betting money and chips,creates statistic information using betting information, rouletteinformation and probability information received through the displayunit 400, accumulates the above information and stores them in thememory 530. In addition, the main control unit 510 transmits the aboveinformation to the statistic server 300. The main control unit 510controls betting information, winning state, a payoff rate and dividendsbased on a user's operation with respect to a common roulette game, ahyper roulette game and a double roulette game which are digitalroulette games that have different betting methods and processes aresult of a common roulette game, a hyper roulette game and a doubleroulette game which are digital roulette games that have differentbetting methods.

The graphic control unit 520 is connected with the monitor connectionunit 430 of the display unit 400 and the touch control unit 440 andtransmits digital roulette game menu information of a common roulettegame, a hyper roulette game and a double roulette game, which aredigital roulette games that have different betting methods received fromthe display unit 400, to the main control unit 510. The graphic controlunit 520 transmits a graphic screen such as a 2D or 3D betting screen, adigital wheel screen and an electronic ball to the display unit 400,with the above graphic screens being differently formed based on acommon roulette game, a hyper roulette game and a double roulette gamewhich are digital roulette games that have different betting methods inaccordance with a control of the main control unit 510.

The memory 530 stores a program concerning a common roulette game, ahyper roulette game and a double roulette game which are digitalroulette games that have different betting methods and executed inaccordance with a control of the main control unit 510 as the displayunit 400 is turned on. The memory 530 stores and outputs statisticinformation created using betting information, roulette information andprobability information in accordance with a common roulette game, ahyper roulette game and a double roulette game which are digitalroulette games that have different betting methods.

The communication interface 540 provides a communication function sothat the terminal 100 can efficiently transmit or receive informationthrough the network 200 when it operates together with the statisticserver 300.

The audio input and output unit 550 connects various audio signals suchas background music, voice, etc. with an external speaker 600, inaccordance with a common roulette game, a hyper roulette game and adouble roulette game which are digital roulette games that havedifferent betting methods, for providing various effect sounds as theroulette game is performed.

FIG. 3 is a detailed view of a program which controls a digital roulettegame supported on the terminal according to the present invention. Thedigital roulette game will be described in more detail with reference toFIG. 3.

According to one of the most important features of the presentinvention, a common roulette game, a hyper roulette game and a doubleroulette game are digital roulette games that have different bettingmethods and are designed to be controlled by the control unit 500.

Here, the control unit 500 further comprises a digital roulette gameprogram which is formed of a control module 531, a game selection module532, a time check module 533, a wheel driving module 534, a bettingmodule 535 and a money exchange module 536.

The control module 531 drives a common roulette game which isimplemented in a digital method based on a user's selection, a hyperroulette game in which a certain number from 0 through 36 positioned atdifferent random regions is randomly selected for making bets, and adouble roulette game in which double regions created by double numbersfrom 0 through 14 provided at the axes X and Y are selected for makingbets. In addition, the control module 531 changes the bills and coinsentered by the users and processes and controls a result of bettinginformation, winning state, a payoff rate and dividends based on acommon roulette game, a hyper roulette game and a double roulette gamewhich are digital roulette games that have different betting methods.

The game selection module 532 digitally displays a common roulette game,a hyper roulette game and a double roulette game on the screen of theuser, so that the user can select the game and play the correspondingroulette game based on the selection.

The time check module 533 checks the betting time that is based on acommon roulette game, a hyper roulette game and a double roulette gamewhich are digital roulette games that have different betting methodsselected by the users.

The wheel driving module 534 creates a betting screen, a digital wheeland an electronic ball expressed in a 2D or 3D graphic based on a commonroulette game, a hyper roulette game and a double roulette game whichare digital roulette games that have different betting methods inaccordance with a selection by the game selection module 532. In thecommon roulette game and the hyper roulette game which randomly selectsa certain number from 0 through 36 positioned at different randomregions, the winning number is determined by rotating one digital wheeland an electronic ball. In the double roulette game in which there aretwo rotating digital wheels that each have pockets numbered from 0through 14, the user selects a combination of two numbers, where they-axis corresponds to one rotating digital wheel and the x-axiscorresponds to the other rotating digital wheel; winning numbers aredetermined when the each electric ball falls into a pocket in itsrespective digital wheel.

In the betting module 535, if the numbers selected by the user for thebets match with the winning number(s), the payoff rate and dividends arecomputed based on the bet amount, the type of bet, and the game selectedthrough the selection module 532, whether the game selected by the useron a 2D or 3D graphic processed betting screen is a common roulettegame, a hyper roulette game, or a double roulette game.

The money exchange module 536 exchanges the bills and coins entered bythe user based on a common roulette game, a hyper roulette game and adouble roulette game which are digital roulette games that havedifferent betting methods into betting money (credit money) and sums thepaid dividends with the betting money based on the computation of thebetting module and exchanges the amount back into cash.

The operations and methods of the digital roulette game provision systemthat has different betting methods according to the present inventionwill be described.

FIG. 4 is a view illustrating an operation principle of a digitalroulette game provision system that has different betting methodsaccording to the present invention. FIG. 5 is a view illustrating abetting screen of a common roulette game according to the presentinvention. FIG. 6 is a view illustrating a betting screen of a hyperroulette game according to the present invention. FIG. 7 is a viewillustrating a digital wheel which selects a winning number of a commonroulette game and a hyper roulette game according to the presentinvention. FIG. 8 is a view illustrating a betting screen of a doubleroulette game according to the present invention. FIG. 9 is a viewillustrating two digital wheels which select a winning number of adouble roulette game according to the present invention.

The detailed operations and methods of the digital roulette gameprovision system that has different betting methods according to thepresent invention will be described as follows with reference to FIGS. 4through 9.

When multiple users who want to play a common roulette game, a hyperroulette game and a double roulette game which are digital roulettegames that have different betting methods turn on the display unit 400,the control unit 500 executes the digital roulette games that havedifferent betting methods and are stored in the memory 530 in a stepS402.

The control unit 500 executes digital roulette games that have differentbetting methods and displays a 26-inch LCD screen of the display unit400 for selecting a common roulette game, a hyper roulette game and adouble roulette game which are digital roulette games that havedifferent betting methods. When the user enters bills or coins in theamount of money that the user wants to play, the control unit 500exchanges the entered bills or coins into betting money (credit) anddisplays the same in a step S404.

When the user selects a digitally expressed common roulette game in astep S406, the betting screen of FIG. 5 is shown. Betting money that theuser can use for betting, chips, betting numbers, and various menuinformation for exchanging into cash are provided at a lower side of thescreen in a step S412.

When the user selects betting money, chips and betting number and placesthe bet, the time check module 533 of the control unit 500 counts downthe betting time in a step S414. When the betting time becomes 0 in astep S416, betting is stopped. The digital wheels expressed with 2D or3D graphics as shown in FIG. 7 are displayed on the display unit 400 bythe wheel driving module 534 of the control unit 500 and are driven in astep S418.

The digital wheels expressed with 2D or 3D graphics are driven by analgorithm provided therein, and an electronic ball starts rolling in adirection reverse to the direction of the digital wheel. The numbercorresponding to the point at which the electronic ball drops isdetermined as the winning number in a step S420.

When the winning number is selected by the digital wheel and electronicball, the betting module 535 of the control unit 500 compares thebetting numbers of the users who played the common roulette game with awinning number in a step S422 and provides each winner with the winningmoney and payoff rate. The betting module 535 computes the dividends,sums the betting money (credit) and the dividends, and then displays theinformation on the display unit 400 in a step S424.

The control unit 500 transmits betting information, rouletteinformation, probability information, etc. concerning a digitallyprocessed common roulette game to the statistic server 300 through thememory 530 or the network 200, and a database of the above informationis constructed in a step S426.

When a user, who played the above game, wants to continue playing thegame in a step S428, it go back and perform the step S404. When the userstops the game, the betting money summed with the current betting money(credit) and the dividends are changed into cash and are given to theuser in a step S430.

When the user selects a digitally processed hyper roulette game in astep S408, a certain number and a random region are randomly selectedamong game betting regions H1 through H6 and 0 through 36 using thepreviously stored betting information, probability information, etc. Thebetting screen of FIG. 6 is shown. The betting money, chips, bettingnumber, winning number which can be used by the user and various menuinformation are shown at a lower side of the screen in a step S412.

The above process will be described in more detail.

The digitally processed hyper roulette game comprises a betting screenin which numbers 0 through 36 are randomly arranged on a betting layoutof FIG. 6. Betting is performed at a desired betting region withreference to the winning numbers of games which have been processed sofar. As the range of numbers among the random regions of 0 through 36decreases, the payoff rate increases. Namely, the payoff rate isdifferent based on the selected betting region. Since each game israndomly adapted, the dividing probability is changed in each game.

For example, when the user expects that a winning number will beselected from the front numbers with reference to the previous winningnumbers and bets 10 dollars for each of betting regions H1, H3, H5, H6,H5˜H6, and the winning number turns out to be between 17 through 36, andtherefore, in the betting regions H2, H4 the user will lose all fivebets placed in that game. But if the winning number turns out to bebetween 1 through 16, since it belongs to at least one betting regionamong the betting regions H1, H3, H5, H6, H5˜H6, the user will win andreceive the dividends based on the corresponding payoff rate.

When the user bets betting money and chips by selecting at least onebetting number and betting region in the betting regions shown on thebetting screen, the time check module 533 of the control unit 500 startscounting down the betting time in a step S414; and when the betting timebecomes 0 in a step S416, the betting stops. The digital wheel processedwith 2D or 3D graphic of FIG. 7 is driven and displayed on the displayunit 400 by the wheel driving module 534 of the control unit 500 in astep S418.

The digital wheel processed with 2D or 3D graphics is driven by analgorithm provided therein, and the electronic ball rolls in a directionreverse to the direction of the digital wheel. The number positioned atthe point in which the electronic ball drops is determined as a winningnumber in a step S420.

When the winning number is determined by the digital wheel and theelectronic ball, the betting module 535 of the control unit 500 comparesat least one betting number, selected region and winning number of theusers who played the hyper roulette game in a step S422, provides thewinners with the winning and payoff rate and computes the dividends. Thebetting module 535 sums the betting money (credit) and the dividends anddisplays on the display unit 400 in a step S424.

The control unit 500 transmits betting information, rouletteinformation, probability information, etc. concerning the digitallyprocessed hyper roulette game to the statistic server 300 through thememory 530 or the network 200. A database of the above information isconstructed in a step S426.

When the user who played the digitally processed hyper roulette gamewants to continue playing the game in a step S428, it it will go backand perform the step S404. When the game is stopped, the betting money,summed with the current betting money (credit) and dividends, is changedinto cash and provided to the user in a step S430.

When the user selects a digitally processed double roulette game in astep S410, the betting screen of FIG. 8 in which numbers from 0 through14 of the X and Y axes are shown. The betting money, chip, bettingnumber, the previous winning number which can be selected by the user,and other various menu information are displayed at a lower side of thescreen in a step S412.

The above process will be described in more detail.

As shown in FIG. 8, in the digitally processed double roulette game, theuser bets by selecting each number among the numbers 0 through 14 of thebetting regions of the lines X and Y. In other words, the user canselect the numbers 0 to 14 on the line X and the numbers 0 to 14 on theline Y with reference to the winning numbers of the previous doubleroulette games provided at the upper side of the betting screen. Thebetting starts when all chips are placed at the point in which eachnumber crosses, and the payoff rate depending on the set of numbersselected for each bet. In this game, the dividends randomly change ineach game.

For example, when the user selects the numbers 1, 3 on the line X andthe numbers 2, 4 on the line Y with reference to the winning numbers,the bets are placed at the crosses (1, 2), (1, 4), (3, 2) and (3, 4)which are crossed by each line, and the betting money is identicallyadapted. As shown in FIG. 9, when the cross point of each numberobtained on two digital wheels is the same as one point among the bettedcross points, the user wins and is provided with dividends based on thecorresponding payoff rate.

When the user selects numbers on the lines X and Y shown on the bettingscreen and bets with betting money and chips, the time check module 533of the control unit 500 starts counting down the betting time in a stepS414. When the betting time becomes 0 in a step S416, the betting stops.Two digital wheels processed with 2D or 3D graphics of FIG. 9 aredisplayed on the display unit 400 and are driven by the wheel drivingmodule 534 of the control unit 500 in a step S418.

Two digital wheels processed with 2D or 3D graphics are driven by analgorithm provided therein, and two electronic balls start rolling in adirection reverse to the direction of each digital wheel. The numbercombination corresponding to the buckets in which the balls drop isdetermined as the winning number combination in a step S420.

When the winning number combination is determined by two digital wheelsand two electronic balls, the betting module 535 of the control unit 500compares at least one betting number and winning number selected on thelines X and Y by the users who played the double roulette game in a stepS422. The betting module 535 provides the winning and payoff rate to thewinners, computes the dividends, sums the betting money (credit) anddividends and displays this information on the display unit 400 in astep S424.

The control unit 500 transmits betting information, rouletteinformation, probability information, etc. concerning a digitallyprocessed double roulette game to the statistic server 300 through thememory 530 or the network 200. A database of the above information isconstructed in a step S426.

When the user who played the digitally processed double roulette gamewants to continue playing the game in a step S428, it will go back andperform the step S404. When the betting stops, the betting money summedwith the current betting money (credit) and the dividends is changedinto cash and is provided to the user in a step S430.

As described above, the digital roulette game provision system that hasdifferent betting methods is designed to randomly adapt the payoff ratebased on the digital method and to provide a reliable probability.Dealers are not needed in the present invention, so there is no cost fordealers. It is possible to prevent any conflicts between the users andthe dealers because the game is performed between the user and theprogram in the present invention.

In addition, the present invention provides a digital roulette game thathas different betting methods by combining a conventional roulette gamewith a new game method, so that it is possible to satisfy a user's highexpectation with respect to higher and various winning probabilities.With various strategies and tactics, the user can play the game of thepresent invention with more interest and enough expectations.

In the present invention, a maximum of 255 users can concurrently playthe digital roulette game through the network.

As the present invention may be embodied in several forms withoutdeparting from the spirit or essential characteristics thereof, itshould also be understood that the above-described examples are notlimited by any of the details of the foregoing description, unlessotherwise specified, but rather should be construed broadly within itsspirit and scope as defined in the appended claims, and therefore allchanges and modifications that fall within the meets and bounds of theclaims, or equivalences of such meets and bounds are therefore intendedto be embraced by the appended claims.

1. In a roulette game provision system, a digital roulette gameprovision system that has different betting methods, comprising: aplurality of terminals, with each terminal being designed to provide adigitally processed digital roulette game that has different bettingmethods, to receive the bills and coins entered by a user whoselectively uses a digital roulette game having different bettingmethods, to display the bills and coins in a form of betting money andchips, to receive statistic information such as betting information,roulette information, probability information, etc. previously stored ina statistic server, to display the above information on a screen, totransmit statistic information such as betting information, rouletteinformation, probability information, etc. to a statistic server througha network based on the operation of a user who selectively uses adigital roulette game that has different betting methods, to select awinning number using a digitally processed digital wheel and anelectronic ball, to display a winning state, a payoff rate, dividendsand a process result on a screen in accordance with the bet placed byeach user with respect to a digital roulette game that has differentbetting methods, to sum betting money and dividends and provide the sameto the user who won a certain amount of dividends as a result of thedigital roulette game, and to change the summed money into cash based ona user's selection; and a statistic server which provides a plurality ofsaid terminals with statistic information such as betting information,roulette information, probability information, etc. accumulated to userswho play a digital roulette game that has different betting methods,receives statistic information such as betting information, rouletteinformation, probability information, etc. of users who play a digitalroulette game that has different betting methods received from theterminals and constructs a database using the above information.
 2. Thesystem of claim 1, wherein said terminals each comprise: a display meanswhich is preferably made of a touch type 26 inch LCD screen and isdesigned to display a digitally processed digital roulette game that hasdifferent betting methods on a LCD screen, to receive digital roulettegame menu information selected by a user on the LCD screen, to transmitthe received information to a control means, to display the bills andcoins entered by the users into betting money and chips in accordancewith a process result of the digital roulette game menu informationreceived from the control means, to display statistic information suchas previously stored betting information, roulette information,probability information, etc. on the screen, to select a winning numberusing a digitally processed digital wheel and an electronic ball, and todisplay a winning state, a payoff rate, a dividend and a process resulton the screen based on a betting of each user with respect to thedigital roulette game that has different betting methods; and a controlmeans that is designed to store and execute a program used for driving adigital roulette game that has different betting methods, to transmit tothe display means, to change the bills or coins entered by the usersinto betting money and chips in accordance with digital roulette gamemenu information entered from the display means, to provide statisticinformation such as previously stored roulette information, probabilityinformation, betting information, etc. to control betting information, awinning state, a payoff rate, dividends, etc. based on the operations bythe users, and to process a result of the digital roulette game that hasdifferent betting methods.
 3. The system of claim 2, wherein saiddisplay means comprises: a power unit that supplies power to the touchtype LCD screen; a monitor control unit that transmits roulette gamemenu information entered on the touch type LCD screen to the controlmeans, receives statistic information such as betting information,roulette information, probability information, etc. processed by thecontrol unit, displays on the LCD screen, and outputs a 2D or 3D digitalwheel, an electronic ball and a betting screen from the control means tothe LCD screen; a monitor connection unit that is connected with agraphic control unit of the control means and outputs a 2D or 3D digitalwheel, an electronic ball and a betting screen from the graphic controlunit of the control means to the LCD screen; and a touch control unitthat is connected with the graphic control unit of the control means andconverts digital roulette game menu information selected by the users onthe touch type LCD screen into position information and transmits to thegraphic control unit of the control means.
 4. The system of claim 2,wherein said control means comprises: a main control unit that processesdigital roulette game menu information received from the display means,converts the bills or coins entered by the users into betting money andchips, creates statistic information using betting information, rouletteinformation, probability information, etc. entered through the displaymeans, controls betting information, a winning state, a payoff rate,dividends, etc. based on the operations of the users, and processes andcontrols a result of the digital roulette game that has differentbetting methods; a memory that stores a program concerning the digitalroulette game that has different betting methods, executes the digitalroulette game that has different betting methods in accordance withcontrol from the main control unit, and stores statistic informationcreated using the betting information, roulette information, probabilityinformation, etc; a graphic control unit that transmits digital roulettegame menu information from the display means to the main control unitand transmits a graphic screen to the display means in accordance withcontrol from the main control unit, with the graphic screen being formedof a betting screen, a 2D or 3D digital wheel and an electronic ball,etc. which are needed for the digital roulette game that has differentbetting methods; and an audio input and output unit that outputs variousaudio signals such as a background music, voice, etc. to the outside inaccordance with the digital roulette game that has different bettingmethods.
 5. The system of claim 2, wherein said control means comprises:a control module that drives a common roulette game implemented in adigital method in accordance with a user's selection, a hyper roulettegame in which a betting is performed by randomly selecting a number from0 through 36 and a region, and a double roulette game in which a bettingis performed by selecting double numbers from 0 through 14 and doubleregions, with the control module processing and controlling bettinginformation, a winning state, a payoff rate, dividends, etc. inaccordance with the operations of the users, and with the control moduleprocessing and controlling a result of the digital roulette game thathas different betting methods; a game selection module that displays adigitally processed common roulette game, hyper roulette game, anddouble roulette game on a screen so that the user can select a certaingame and executes the corresponding digital roulette game based on theuser's selection; a time check module that checks a determined bettingtime based on a digital roulette game selected by the user; a wheeldriving module in which a winning number is determined by rotating onedigital wheel and an electronic ball in a common roulette game and ahyper roulette game, with the common roulette game being designed tocreate a 2D or 3D graphic betting screen, digital wheel and electronicball in accordance with the game selection module, and with the hyperroulette game designed to bet by selecting a number from 0 through 36and a region, and in which a winning number is determined by rotatingtwo digital wheels and two electronic balls in the double roulette gamethat selects double numbers from 0 through 14 and double regions; abetting module in which a winning number is compared using at least onebetting number in a common roulette game and a hyper roulette game, withthe common roulette game being selected by a user on a 2D or 3D graphicbetting screen in accordance with the game selection module, and withthe hyper roulette game being played by betting on a number from 0through 36 and a region, and in which a winning number is compared usingbetting numbers in double regions formed of two numbers in a doubleroulette game in which users place bets by selecting double numbers from0 through 14 and double regions, and thereby computing the correspondingpayoff rate and the dividends based on the above winning; and a moneyexchange module which changes the bills and coins entered by the usersinto betting money (credit), sums the dividends paid in accordance withthe computation of the betting module with the betting money, andchanges the sum into cash.
 6. In a roulette game provision system, adigital roulette game provision system that has different bettingmethods, comprising: a terminal that is designed to provide a digitallyprocessed digital roulette game that has different betting methods, toreceive the bills and coins entered by a user who selectively uses thedigital roulette game that has different betting methods, to display thebills and coins in a form of betting money and chips, to displaystatistic information such as previously stored betting information,roulette information, probability information, etc. on a screen, tostore statistic information such as betting information, rouletteinformation, probability information, etc. based on the operations byusers who selectively use the digital roulette game that has differentbetting methods, to select a winning number using a digitally processeddigital wheel and an electronic ball, to display a winning state, apayoff rate, dividends and a process result on a screen in accordancewith the bet placed by each user with respect to a digital roulette gamethat has different betting methods, to sum a betting money and dividendsand provide this information to the user who obtains a certain amount ofdividends in accordance with a result of the digital roulette game, andto change the sum into cash based on a user's selection.
 7. The systemof claim 6, wherein said terminals each comprise: a display means whichis preferably made of a touch type 26 inch LCD screen and is designed todisplay a digitally processed digital roulette game that has differentbetting methods on a LCD screen, to receive digital roulette game menuinformation selected by a user on the LCD screen, to transmit thereceived information to a control means, to display the bills and coinsentered by the users into betting money and chips in accordance with aprocess result of the digital roulette game menu information receivedfrom the control means, to display statistic information such aspreviously stored betting information, roulette information, probabilityinformation, etc. on the screen, to select a winning number using adigitally processed digital wheel and an electronic ball, and to displaya winning state, a payoff rate, a dividend and a process result on thescreen based on a betting of each user with respect to the digitalroulette game that has different betting methods; and a control meansthat is designed to store and execute a program used for driving adigital roulette game that has different betting methods, to transmit tothe display means, to change the bills or coins entered by the usersinto betting money and chips in accordance with digital roulette gamemenu information entered from the display means, to provide statisticinformation such as previously stored roulette information, probabilityinformation, betting information, etc. to control betting information, awinning state, a payoff rate, dividends, etc. based on the operations bythe users, and to process a result of the digital roulette game that hasdifferent betting methods.
 8. The system of claim 7, wherein saiddisplay means comprises: a power unit that supplies power to the touchtype LCD screen; a monitor control unit that transmits roulette gamemenu information entered on the touch type LCD screen to the controlmeans, receives statistic information such as betting information,roulette information, probability information, etc. processed by thecontrol unit, displays on the LCD screen, and outputs a 2D or 3D digitalwheel, an electronic ball and a betting screen from the control means tothe LCD screen; a monitor connection unit that is connected with agraphic control unit of the control means and outputs a 2D or 3D digitalwheel, an electronic ball and a betting screen from the graphic controlunit of the control means to the LCD screen; and a touch control unitthat is connected with the graphic control unit of the control means andconverts digital roulette game menu information selected by the users onthe touch type LCD screen into position information and transmits to thegraphic control unit of the control means.
 9. The system of claim 7,wherein said control means comprises: a main control unit that processesdigital roulette game menu information received from the display means,converts the bills or coins entered by the users into betting money andchips, creates statistic information using betting information, rouletteinformation, probability information, etc. entered through the displaymeans, controls betting information, a winning state, a payoff rate,dividends, etc. based on the operations of the users, and processes andcontrols a result of the digital roulette game that has differentbetting methods; a memory that stores a program concerning the digitalroulette game that has different betting methods, executes the digitalroulette game that has different betting methods in accordance withcontrol from the main control unit, and stores statistic informationcreated using the betting information, roulette information, probabilityinformation, etc; a graphic control unit that transmits digital roulettegame menu information from the display means to the main control unitand transmits a graphic screen to the display means in accordance withcontrol from the main control unit, with the graphic screen being formedof a betting screen, a 2D or 3D digital wheel and an electronic ball,etc. which are needed for the digital roulette game that has differentbetting methods; and an audio input and output unit that outputs variousaudio signals such as a background music, voice, etc. to the outside inaccordance with the digital roulette game that has different bettingmethods.
 10. The system of claim 7, wherein said control meanscomprises: a control module that drives a common roulette gameimplemented in a digital method in accordance with a user's selection, ahyper roulette game in which a betting is performed by randomlyselecting a number from 0 through 36 and a region, and a double roulettegame in which a betting is performed by selecting double numbers from 0through 14 and double regions, with the control module processing andcontrolling betting information, a winning state, a payoff rate,dividends, etc. in accordance with the operations of the users, and withthe control module processing and controlling a result of the digitalroulette game that has different betting methods; a game selectionmodule that displays a digitally processed common roulette game, hyperroulette game, and double roulette game on a screen so that the user canselect a certain game and executes the corresponding digital roulettegame based on the user's selection; a time check module that checks adetermined betting time based on a digital roulette game selected by theuser; a wheel driving module in which a winning number is determined byrotating one digital wheel and an electronic ball in a common roulettegame and a hyper roulette game, with the common roulette game beingdesigned to create a 2D or 3D graphic betting screen, digital wheel andelectronic ball in accordance with the game selection module, and withthe hyper roulette game designed to bet by selecting a number from 0through 36 and a region, and in which a winning number is determined byrotating two digital wheels and two electronic balls in the doubleroulette game that selects double numbers from 0 through 14 and doubleregions; a betting module in which a winning number is compared using atleast one betting number in a common roulette game and a hyper roulettegame, with the common roulette game being selected by a user on a 2D or3D graphic betting screen in accordance with the game selection module,and with the hyper roulette game being played by betting on a numberfrom 0 through 36 and a region, and in which a winning number iscompared using betting numbers in double regions formed of two numbersin a double roulette game in which users place bets by selecting doublenumbers from 0 through 14 and double regions, and thereby computing thecorresponding payoff rate and the dividends based on the above winning;and a money exchange module which changes the bills and coins entered bythe users into betting money (credit), sums the dividends paid inaccordance with the computation of the betting module with the bettingmoney, and changes the sum into cash.